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What Are Incarnon Weapons?
Crafting Incarnon Weapons
Incarnon Evolutions Explained
All Incarnon Evolutions
Incarnon Weapon Tips
Warframe's Angels of the Zariman update has introduced a new weapon type: Incarnon weapons. These Void-touched weapons can morph into devastating weapon platforms when used in a certain way, allowing your Warframe to carve through hordes of enemies with little issue.
Related: Warframe: A Complete Guide To Focus 3.0
All Incarnon weapons also come with an Evolution system that allows you to fine-tune their stats and behavior in combat. Alter your weapon's reload speed, give it bonus damage on non-critical hits, and much more. This guide will go over what Incarnon weapons are, how to make them, showcase how the Evolution system works, and we'll cover every Evolution you can use on these weapons.
Updated June 11th, 2022, by Charles Burgar: The Echoes of the Zariman update introduced two new Incarnon weapons into the game: the Innodem and Felarx. Both weapons are quite powerful with the right build and offer more interesting ways to spec your loadout. We've updated this guide to include both weapons, how to make them, and showcase each of their Evolution upgrades.
What Are Incarnon Weapons?
Incarnon weapons are Void-infused weaponry that evolve under certain conditions. All Incarnon weapons are obtained from The Holdfasts Syndicate aboard the Zariman. As of the Angels of the Zariman update, there are three Incarnon weapons:
- Laetum: A semi-auto pistol that becomes a full-auto grenade launcher when evolved.
- Phenmor: A semi-auto rifle that turns into a minigun when evolved.
- Praedos: Tonfas that gain additional range and attack speed when evolved.
Every Incarnon weapon has an Incarnon form that unlocks upon finishing its first Evolution task. Once complete, you can evolve these weapons by using them mid-mission. The Laetum and Phenmor require headshots, while the Praedos requires you to Heavy Attack while at x5 combo multiplier. For the Laetum and Phenmor, you must press the alt-fire input to activate the Incarnon form.
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Crafting Incarnon Weapons
All Incarnon weapons are obtained from Cavalero in the Chrysalith hub aboard the Zariman. You must reach a certain rank with The Holdfasts to purchase them. Alternatively, you can also trade the blueprints with other players. Each weapon requires the following reputation and resources to craft:
You'll need Voidplumes to make any Incarnon weapon. Give our Voidplume guide a look for more information on how you can farm each Voidplume type.
Laetum Crafting Requirements
Holdfasts Rank | Rank 0 – Neutral |
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Crafting Costs |
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Crafting Time | 24 Hours |
Innodem Crafting Requirements
Holdfasts Rank | Rank 0 – Neutral |
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Crafting Costs |
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Crafting Time | 24 Hours |
Phenmor Crafting Requirements
Holdfasts Rank | Rank 2 – Watcher |
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Crafting Costs |
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Crafting Time | 24 Hours |
Felarx Crafting Requirements
Holdfasts Rank | Rank 2 – Watcher |
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Crafting Costs |
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Crafting Time | 24 Hours |
Praedos Crafting Requirements
Holdfasts Rank | Rank 4 – Seraph |
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Crafting Costs |
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Crafting Time | 24 Hours |
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Incarnon Evolutions Explained
Unlike most Warframe weapons, Incarnon weapons have Evolutions that act as swappable passives. These passives grant anywhere from recoil reduction to a massive damage multiplier on non-critical hits. At any time while at the Chrysalith, you can speak to Cavalero to swap your Incarnon weapon's Evolution passives. Unlike Zaws, there is no limit to how many times you can swap your Evolutions.
Evolutions are broken down into five tiers, each tied to a weapon-specific challenge. Complete the challenge, and you get to choose between one of three Evolutions—excluding the first Evolution that unlocks your weapon's Incarnon mode. Once again, these can be changed at any time.
The unlock challenges for each weapon, along with tips for each challenge, can be found below.
Laetum Evolution Challenges
Laetum Challenges | |
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Evolution | Challenge |
Tier 1 | Kill 100 enemies with this weapon. |
Tier 2 | Kill 8 Eximus with this weapon's Incarnon Transmutation. |
Tier 3 | Land 8 headshots on Void Angels with Primary fire without reloading. |
Tier 4 | Close 12 Ruptures in Void Flood. |
Tier 5 | Complete a Solo Mission with an Incarnon Weapon equipped in every slot. |
- Tier 1: Run a low-level Crossfire Exterminate mission.
- Tier 2: Eximus Stronghold Sorties and Elite Sanctuary Onslaught have plentiful Eximus targets.
- Tier 3: Build your weapon for magazine capacity and multishot. Try to find an elevated position from the Angel to get a better view of its head.
- Tier 4: Wait for your other two Incarnon weapons to reach T4 before attempting this.
- Tier 5: Run a solo capture mission.
Innodem Evolution Challenges
Innodem Challenges | |
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Evolution | Challenge |
Tier 1 | Kill 100 enemies with this weapon. |
Tier 2 | Activate this weapon's Incarnon Form 6 times in a mission. |
Tier 3 | Complete 3 Heavy Attacks on Thrax Centurions or Legates. |
Tier 4 | Close 12 Ruptures in Void Flood. |
Tier 5 | Complete a Solo Mission with an Incarnon Weapon equipped in every slot. |
- Tier 1: Run a low-level Crossfire Exterminate mission.
- Tier 2: Activate your Incarnon Form and die. Reviving yourself with remove the Incarnon buff, letting you reactivate it with x5 combo.
- Tier 3: Run any Zariman mission. When you find an enemy possessed by a ghost, spam your Heavy Attack button.
- Tier 4: Wait for your other two Incarnon weapons to reach T4 before attempting this.
- Tier 5: Run a solo capture mission.
Phenmor Evolution Challenges
Phenmor Challenges | |
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Evolution | Challenge |
Tier 1 | Kill 100 enemies with this weapon. |
Tier 2 | Kill 8 Eximus with this weapon's Incarnon Transmutation. |
Tier 3 | Land 20 headshots on Void Angels with Primary fire without reloading. |
Tier 4 | Close 12 Ruptures in Void Flood. |
Tier 5 | Complete a Solo Mission with an Incarnon Weapon equipped in every slot. |
- Tier 1: Run a low-level Crossfire Exterminate mission.
- Tier 2: Eximus Stronghold Sorties and Elite Sanctuary Onslaught have plentiful Eximus targets.
- Tier 3: Build your weapon for magazine capacity and multishot. Try to find an elevated position from the Angel to get a better view of its head.
- Tier 4: Wait for your other two Incarnon weapons to reach T4 before attempting this.
- Tier 5: Run a solo capture mission.
Felarx Evolution Challenges
Felarx Challenges | |
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Evolution | Challenge |
Tier 1 | Kill 100 enemies with this weapon. |
Tier 2 | Kill 8 Eximus with this weapon's Incarnon Transmutation. |
Tier 3 | Land 20 headshots on Void Angels with Primary fire without reloading. |
Tier 4 | Close 12 Ruptures in Void Flood. |
Tier 5 | Complete a Solo Mission with an Incarnon Weapon equipped in every slot. |
- Tier 1: Run a low-level Crossfire Exterminate mission.
- Tier 2: Eximus Stronghold Sorties and Elite Sanctuary Onslaught have plentiful Eximus targets.
- Tier 3: Build your weapon for magazine capacity and multishot. Try to find an elevated position from the Angel to get a better view of its head.
- Tier 4: Wait for your other two Incarnon weapons to reach T4 before attempting this.
- Tier 5: Run a solo capture mission.
Praedos Evolution Challenges
Praedos Challenges | |
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Evolution | Challenge |
Tier 1 | Kill 100 enemies with this weapon. |
Tier 2 | Activate this weapon's Incarnon Form 6 times in a mission. |
Tier 3 | Complete 3 Heavy Attacks on Thrax Centurions or Legates. |
Tier 4 | Close 12 Ruptures in Void Flood. |
Tier 5 | Complete a Solo Mission with an Incarnon Weapon equipped in every slot. |
- Tier 1: Run a low-level Crossfire Exterminate mission.
- Tier 2: Activate your Incarnon Form and die. Reviving yourself with remove the Incarnon buff, letting you reactivate it with x5 combo.
- Tier 3: Run any Zariman mission. When you find an enemy possessed by a ghost, spam your Heavy Attack button.
- Tier 4: Wait for your other two Incarnon weapons to reach T4 before attempting this.
- Tier 5: Run a solo capture mission.
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Related: Warframe: Gyre Complete Guide – Drops, Abilities, And Builds
All Incarnon Evolutions
All weapons feature five Evolution tiers, four of which have multiple options you can select. Each weapon's Evolution options and unlock requirements are listed below.
Laetum Evolutions
Tier 1 | |
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Incarnon Form | Headshots charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge. |
Tier 2 | |
Marksman's Hand | -40% Weapon Recoil |
Rapid Wrath | +20% Fire Rate |
Raptor's Chase | +50% Movement Speed while Aiming |
Tier 3 | |
| |
Lethal Rearmament | On Headshot: +30% Reload Speed for 12s. Stacks up to 3x. |
Awakened Readiness | +30% Magazine Reloaded/s when Holstered. |
Feather of Justice | Gain 60% Ammo Efficiency while Aim Gliding and Sliding. |
Tier 4 | |
Caput Mortuum | +50% Headshot Damage. |
Incarnon Efficiency | Headshots build +50% more Incarnon Transmutation charge. |
Elemental Excess | +20% Status Chance, -10% Critical Chance. |
Tier 5 | |
Devouring Attrition | 50% chance to deal +2,000% Damage on non-critical hits. |
Reaper's Plenty | On Headshot: +40% Ammo Efficiency for 6s. |
Overwhelming Attrition | On Hit that is neither Critical nor applies a status effect: +400% Damage for 20s. Stacks up to 3x. |
Incarnon Form turns this weapon into a full-auto weapon that shoots explosive bullets. You can fire up to 220 bullets in this mode before it reverts to its default firing mode. You cannot modify the Incarnon mode's bullet maximum, nor is it affected by Ammo Efficiency. However, this mode is affected by Synth Charge if your weapon has zero ammo in the magazine.
Most tier upgrades on this weapon are additive with the weapon's base stats. Devouring Attrition and Overwhelming Attrition both affect base damage and scale additively with Hornet Strike.
Innodem Evolutions
Tier 1 | |
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Incarnon Form | Reach 5x Combo and then Heavy Attack to activate Incarnon Form. |
Tier 2 | |
Orokin Reach | +0.5 Range |
Bladed Harmony | +25% Attack Speed |
Striking Swiftness | +30% Sprint Speed |
Tier 3 | |
| |
Hawk Momentum | Gain 5 Combo for every 10m of continuous slide |
Skyborn Lunge | Increases range of aerial melee attacks by +0.5m |
Blade Twister | +60% Finisher Damage |
Tier 4 | |
Incarnon Imago | Reach 3x Combo and Heavy Attack to activate Incarnon Form |
Swooping Lunge | On Airborne Melee Kill: +50% Melee Damage for 10s. Stacks up to 3x |
Protracted Leap | Gain 20 Combo on Finisher |
Tier 5 | |
Blood Anointed | On Finisher: +40% Heavy Attack Efficiency for 40s |
Stunning Brutality | On Finisher: Stun aware enemies in a 10m radius |
Armed Inspiration | Collecting ammo grants 5 Melee Combo counter. |
Incarnon Form gives the Innodem 40% increased attack speed, +3m of range, and it causes all aerial attacks to release a wave of energy—sharing the same behavior as Exodia Contagion. Additionally, any Finishers you inflict while the Incarnon Form is active will grant a buff called Incarnon Resilience, granting 10% damage resistance while the Innodem is evolved. This buff can stack up to four times. Innodem's Incarnon Form lasts for 90 seconds.
Most effects granted by Evolution passives are additive with their respective Mods. With how many Finisher upgrades their are, making a Finisher build for the Innodem is recommended. You can also tune this weapon to work more as a stat stick.
Phenmor Evolutions
Tier 1 | |
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Incarnon Form | Headshots charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge. |
Tier 2 | |
Void's Guidance | +50% Accuracy and -50% Recoil while Aiming |
Rapid Wrath | +20% Fire Rate |
Swift Deliverance | +80% Projectile Speed |
Tier 3 | |
| |
Retribution's Vessel | +50% Magazine Capacity. |
Ready Retaliation | On Reload From Empty: +100% Reload Speed for 6s. |
Executioner's Fortune | On Headshot Kill: 20% chance to instantly reload. |
Tier 4 | |
Survivor's Edge | +10% Critical Chance, +10% Status Chance |
Incarnon Efficiency | Headshots build +50% more Incarnon Transmutation charge. |
Elemental Excess | +20% Status Chance, -10% Critical Chance. |
Tier 5 | |
Devouring Attrition | 50% chance to deal +2,000% Damage on non-critical hits. |
Spiteful Defilement | Enemies suffering fewer than 3 Status Effects will receive +100% Critical Damage. |
Lingering Judgment | On 2 Headshots Within 2s: +50% Headshot Damage for 8s. |
Incarnon Form morphs this slow-firing rifle into a minigun for the next 408 rounds, each bullet gaining three meters of punch-through. While it doesn't have any AoE capabilities, the punch-through and sheer damage output of this gun more than make up for that. Stat buffs provided by any crit and status Evolutions are additive with the weapon's base stats.
Felarx Evolutions
Tier 1 | |
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Incarnon Form | Headshots charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge. |
Tier 2 | |
Attuned Accuracy | +40% Accuracy while Aiming |
Kinetic Baffle | -50% Weapon Recoil |
Frictionless Flight | +50% Projectile Speed |
Tier 3 | |
| |
Dual-Mode Chamber | Reload toggles the weapon between +100% Projectile Speed and +4m of Punch Through |
Evolved Autoloader | +50% Magazine Reloaded/s while Holstered |
Mounting Momentum | Reload increases Fire Rate by 10% per shell. Resets on reload |
Tier 4 | |
Brutal Edge | +10% Critical Chance, +10% Status Chance |
Incarnon Catalyst | Headshots build +50% more Incarnon Transmutation charge. |
Wracking Wrath | +20% Status Chance, -10% Critical Chance. |
Tier 5 | |
Devastating Attrition | 50% chance to deal +2,000% Damage on non-critical hits. |
Ruptured Plenitude | On Punch Through 3 enemies: +70% Ammo Efficiency for 20s |
Agile Executor | Gain 50% Ammo Efficiency while Aim Gliding and Sliding |
Incarnon Form converts this shotgun into a set of semi-auto dual pistols with a vastly different stat profile. These pistols deal Radiation and Impact damage, fire 1.5 times per second, and have absurdly good critical stats. You may shoot the dual pistols up to 60 times before they lose full charge. Building for critical stats is highly recommended to get the most out of this Incarnon Form.
Dual-Mode Chamber alternates with each shell you load into the weapon. For example, if you load four shells, you'll proc Projectile Speed, Punch Through, Projectile Speed, then Punch Through again. Base damage stats provided by Devastating Attrition stack additively with Point Blank and similar Mods. Critical and status-altering Mods stack additively with the gun's base stats. Each pellet counts as a projectile for the purpose of building up charge through headshots, meaning you can build max charge incredibly fast if you land all of your pellets.
Praedos Evolutions
Tier 1 | |
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Incarnon Form | Reach 5x Combo and then Heavy Attack to activate Incarnon Form. |
Tier 2 | |
Seismic Slam | +50% Slam Radius |
Whirling Flurry | +20% Attack Speed |
Drifting Grace | +20% Sprint Speed, +20% Slide |
Tier 3 | |
| |
Shockwave Synergy | For each enemy hit by Slam radius, gain 4 Combo Count. |
Reaching Lunge | +1.5m Slide Attack Range. |
Adept Reflexes | +15 Initial Combo. |
Tier 4 | |
Swift Transmute | Reach 3x Combo and Heavy Attack to activate Incarnon Form. |
Evolved Ascension | +30% Parkour Velocity. |
Vaulting Leap | Increases Double Jump strength by 100%. |
Tier 5 | |
Transfigured Momentum | On Slide Kill: +50% Heavy Attack Efficiency for 30s. |
Kinetic Harmony | +100% Heavy Attack Wind Up Speed. |
Universal Readiness | Collecting ammo grants 5 Melee Combo counter. |
Incarnon Form enhances your Tonfas with +2 meters of range and 40% more attack speed for the next 90 seconds. These bonuses seem to stack additively with other sources of range and attack speed, making the Praedos' Incarnon Form the least impressive of the three available.
Bonuses from the Evolutions are additive with the weapon's base stats. Since most players don't build for Parkour stats, using this weapon's utility-focused Evolutions is highly recommended.
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Incarnon Weapon Tips
- Laetum: Consider pairing this weapon with the Scourge to land easy headshots, allowing you to quickly build your Incarnon meter.
- Innodem: If you plan to use Bloody Attrition, use Reflex Coil in your build to reach 90% Heavy Attack efficiency. Also, all Heavy Attacks inflicted with Dagger Stances open enemies to Finishers, so using a Finisher-focused Warframe isn't necessary.
- Phenmor: The Incarnon's innate punch-through pairs nicely with crowd control abilities like Ensnare and Larva.
- Felarx: Consider building this weapon for magazine capacity to maximize the effect of Mounting Momentum.
- Pradeos: Spec this weapon for Parkour stats to drastically improve your Warframe's speed in combat.
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Next: Warframe: Angels Of The Zariman Quest Walkthrough